Research in Computing Science, Vol. 65, pp. 121-131, 2013.
Abstract: After several years of working independently in development of Virtual Reality (VR) training systems and affective computing, we have decide to undertake an incursion on development of new systems which integrate both fields, so that training can be improved. Here first is presented evidence of importance of emotion in human activity and specifically in training, then we present preliminary insights towards a model for VR inducing emotional states.
Keywords: Virtual reality, student affect, intelligent tutoring systems.
PDF: Virtual Reality and Affective Computing for Improving Learning
PDF: Virtual Reality and Affective Computing for Improving Learning